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What is Second Life©? Linden Labs' Second Life is an extraordinary world of virtual reality. It shatters the barriers of conventional web-based communication and allows for real-time 3D collaboration and nuanced communication that defies text and traditional 2D interfaces. As of this writing, artists are creating in Second Life, scientists are researching behavioral patterns, and musicians are staging concerts. It is a free client-side download and land owners account for roughly 20% of the membership. Members are free to create and sell items in-world, sustaining a veritable ecosystem and economy harkening to the nascent days of the web. Why Second Life©? Second Life is the most efficient means to present and participate in a networked 3D environment, from both a cost and usability standpoint. It is the largest 3D media environment ever created and enjoys a significant member base that is highly attuned to trends in emerging technology and media. Second Life not only leverages the web’s interactivity and reach, it is also transformative and democratic. Specifically, it gives users new options for expression, exploration and education that would have cost tens or hundreds of thousands of dollars just a couple of years ago. |
© Copyright combinedstory, inc. 2006-2007. All rights reserved. Second Life and Linden Lab are registered trademarks of Linden Research, Inc. Second Life and Linden Lab are registered trademarks of Linden Research, Inc. |
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